Interview with Film Score Monthly

In this interview with Film Score Monthly, Jason takes a deep dive into his work with Supermassive Games, focusing on The Dark Pictures Anthology. He also discusses what it was like working across the country with composer Brian Tyler on Swamp Thing. Click here to read! Please note, this interview requires a subscription to FSM.

Jason Graves on Composer Code

If you’re a composer looking to break into the world of game audio, Jason shares a lot of valuable info and insight during this interview on Composer Code. He also discusses his career and goes into detail about his work on Dead Space. Listen here.


During a recent interview with MCV/DEVELOP Magazine, Jason discussed aspects of his compositional process when scoring for video games. Topics include how he begins each new score, what it’s like working on different gameplay experiences, and more. We’re a bit biased, but think it’s worth a read!

Live interview with Jason on VGM Academy LIVE!

Jason will be helping kick off VGM Academy LIVE, a series of live interviews and Q&As with game industry composers and musicians. Tune into the interview tomorrow, Thursday, April 30th from 2:45 – 3:45pm EST via

Jason’s interview on DorkTunes

Jamie, of the DorkTunes podcast, and Jason discuss a bevy of unique topics including Jason’s YouTube channel, the variety of animal life found around his home and studio, and of course, his music and prolific composing career. Listen to the interview here.

Interview with The Sound Test

In this interview with Lee Tyrrell of The Sound Test, Jason talks about practically every game he’s worked on. He goes into detail on multiple topics, such as what it’s like developing musical ideas in sequels and DLC expansions. Listen to the interview on YouTube.

Jason’s interview on The Sound Architect Podcast

On the most recent episode of The Sound Architect Podcast, interviewer Sam Hughes speaks with Jason about his mentors, inspirations, workflow, how his career has developed, and more! Listen to the podcast here.